Extended Reality at Nationwide Children’s

Child at Nationwide Children's Hospital wearing a virtual reality head piece.

Design & Technology Development Team

The Design and Technology Development team creates digital health solutions to improve healthcare delivery. We design user centric solutions in partnership with clinical and research experts, focusing on digital health technology, user experience, clinical practice and scientific research.

This team is made up of talented developers who are passionate about creating impactful and engaging products that help improve the care we provide for our patients, and specialize in web/mobile/XR applications, interactive media, user experience design, and digital health research.

 

Design & Technology Research Team

The Design & Technology Research team champions healthcare technology research and innovation through cultivating collaboration with researchers and clinicians. The team’s five project scientists lead project management and scientific aspects of a design & technology project, such as requirement gathering, study design, proposal drafting, technology consultation, and manuscript writing.

Through collaborating with researchers and clinicians, the team has built a diverse portfolio of research projects ranging from acceptability/feasibility study, quality/process improvement study, to user experience study and outcome evaluation.

Meet Our Team

Our Projects

MPATHI (Making Professionals Aware THrough Immersion)

A VR app to educate healthcare providers on the challenges that immigrant families might face when seeking care for their children.

 

Publication

Amini, H., Gregory, ME., Abrams, MA., Luna, J., Roland, M., Sova, LN.,... (2021). Feasibility and usability study of a pilot immersive virtual reality‐based empathy training for dental providers. Journal of Dental Education, 85 (6), 856-865.

Safety Training VR
VR training to teach staff de-escalation techniques when patients or family members become aggressive or violent.

VR training to teach staff de-escalation techniques when patients or family members become aggressive or violent.

Voxel Bay
A distraction-based VR app to alleviate needle-phobia complications.

A distraction-based VR app to alleviate needle-phobia complications.

 

Publications

Dunn, A., Patterson, J., Biega, C. F., Grishchenko, A., Luna, J., Stanek, J. R., & Strouse, R. (2019). A Novel Clinician-Orchestrated Virtual Reality Platform for Distraction During Pediatric Intravenous Procedures in Children With Hemophilia: Randomized Controlled Trial. JMIR Serious Games, 7(1), e10902.

Kaur, D., Meeks, S., Patterson, J., Luna, J., Stanek, J., Kruse-Jarres, R., Dunn, A. (2018) Utilization of a virtual reality based tool in hemophilia education. Hemophilia 24 (S5), 132-133

VICT (VR-based Interactive Cognitive Training) – TBI Rehabilitation VR
Gamified traumatic brain injury tests to measure recovery and assist in rehabilitation following a traumatic brain injury.

Gamified traumatic brain injury tests to measure recovery and assist in rehabilitation following a traumatic brain injury.

 

Publication

Shen, J., Xiang, H., Luna, J., Grishchenko, A., Patterson, J., Strouse, R. V., Roland, M., Lundine, J. P., Koterba, C. H., Lever, K., Groner, J. I., Huang, Y., & Lin, E.-J. D. (2020). Designing a Virtual Reality-based Executive Function Rehabilitation System for Children with Traumatic Brain Injuries. JMIR Serious Games.

VR for Post Operative Pain Management
A VR breathing-based game intended to reduce post-operative pain.

A VR breathing-based game intended to reduce post-operative pain.

Heart Center XR
A VR training simulation educating staff on preparing and executing a heart catheterization procedure.

A VR training simulation educating staff on preparing and executing a heart catheterization procedure.

VR-PAT
Using VR as distraction during burn dressing changes and other painful procedures.

Using VR as distraction during burn dressing changes and other painful procedures.

 

Publications

Jain, S., Armstrong, M., Luna, J., Thakkar, R. K., Fabia, R., Groner, J. A., Noffsinger, D., Ni, A., Nelson, E., & Xiang, H. (2024). Features of virtual reality impact effectiveness of VR pain alleviation therapeutics in pediatric burn patients: A randomized clinical trial. PLOS Digital Health, 3(1), e0000440.

Armstrong, M., Coffey, R., Luna, J., Xiang, H. (2023). Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: lessons learned. medRxiv, 2023.03.15.23287329.

Inside Extended Reality